But I'm not a developer, so take my posts on this subject with a fistful of salt. and hopefully the amount of effort won't be too much of a loss if it later turns out that Windows 10 for ARM completely dies like Windows RT did. If there is ever an ARM version, it could be a more or less silent release, with the installer being updated to download ARM-based components as necessary on ARM-based hardware. Additionally, more people are gonna be using the platform because it can also emulate x86 applications, but I for some reason doubt that any existing x86 anti-malware suites could do their job effectively in an emulated environment. Some malicious software can escape JIT emulation AFAIK (vulnerabilities exist in literally everything, just look at JIT-compilation with Java), and both ARM-targeting (though not Windows specifically) and platform agnostic malware already exist, and Chrome making it to Windows 10 ARM is already a big deal. At least that's my opinion, and one of the reasons I've stuck with a full PC for all of my computing tasks and still use an old flip phone to this day as I only use the phone to make and receive calls and the occasional text I leave all web activities and other computing tasks to my much more robust laptop whose specs you can see in my signature. It does appear to be very energy efficient, which is essential for mobile devices, however the performance may not meet the expectations of Windows users which they would need to bridge that gap between powerful Windows 10 PCs and thin and light mobile computing devices for the platform to be taken seriously. That's not to say that it's impossible, but unless their market reach increases pretty dramatically in the upcoming year, I don't expect many developers or vendors to jump onboard to support the platform. By the way, judging by the comments in this Forbes article things aren't looking so good for the platform at the moment, with not even Microsoft being willing to support the OS with native versions of its own Office suite of applications (it instead uses an emulator and only runs 32-bit/x86 Windows code even though the CPUs themselves are actually 64-bit/圆4 architecture meaning they'll take the associated performance hit that comes with such emulation as well as being limited to only 4Gb max RAM access for any Windows software they run).
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